Concise communication is vital in making or breaking your ideas. Treat them like you would your typical design pitch.
Masterfully deal with misunderstandings in user research.
Get your magnifying glasses ready. We’re going in.
Although we as designers can always use those dummy data via some data generator for the wireframes and mockups, having accurate test data for better contextual awareness could immensely speed the process.
Designers thrive on creativity and productivity; therefore, our mission is to help our members overcome new challenges and keep them engaged with the new project. Here's how we do it.
Your physical world is playing tricks with your mind.
Chase down your dream, one loyalty-free portrait image at a time
Hear Hear, put those downward arrow buttons away, let’s talk.
Well, that depends on your understanding of it.
Research and testing are your best shot to prevent your project from going over budget.
We all love updates to our favourite design tools. However, getting it done in a reasonable timeline is another matter entirely.
How OOZOU uses weekly meetings to improve its design team
How is your product going to solve a user’s problems, if their main ‘problem solver’ is having difficulties working on it themselves?
The good and the bad of reintroducing our work-life balance to the new normal
Stakeholders aren’t born equal - and neither is the quality of their comments.
The end is nigh, and so are your manually-measuring-a-button-padding habit
Up your slash game by following these simple guidelines
So you can stop giving developers the “XXHDPI-do-not-understand-a-thing” look now
Here are my thoughts on how Apple’s daring venture into one of the most sacred components of the old world could change how we view interface design.
A wonderful transition from a typical UX designer into a full-fledged product design career.
What to do if you find building a new house easier than moving components
Enthusiastically alleviating complex design system's hiccups, one effective team-wide workaround at a time. (Part 1 of 3)
How we approach the basics of building a comprehensive design system when facing tight deadlines
Enthusiastically alleviating complex design system's hiccups, one effective team-wide workaround at a time. (Part 3 of 3)
Enthusiastically alleviating complex design system's hiccups, one effective team-wide workaround at a time. (Part 2 of 3)
Know what others expect of you when contributing to a ‘Pitch Presentation’
I’m here to keep you from destroying your own (and others’) productivity
So we can stop asking each other ‘Should designers learn to code?’ question now.
Switching tools is sometimes a bit too much of a trouble. Here’s what I can tell you
Our learnings from working with multiple designers on a fast-paced project.